[1]
Amia, H., Sumaryono, D. and Febryanti, A. 2026. The Effect of the QR Code Quartet Card Game on Knowledge of Fruit and Vegetable Consumption Among Adolescents. Jurnal Kesehatan Komunitas Indonesia. 6, 1 (Apr. 2026), 122–133. DOI:https://doi.org/10.58545/jkki.v6i1.696.